Dawn of War II
Monday, March 2, 2009 at 5:09PM What has the world come to when an excellent RTS destroys itself in the face of grabbing the attention of the less intelligent masses?
Well, it has come to Dawn of War II, the until recent shining light of hope for me to get through the long bouts of loneliness and depression until Starcraft II comes out. But my hope was crushed by the fist of an angry producer god who said "THOU SHALT BE FUCKED BY ANGRY WOMBATS." Now that I think about it, I think I'd rather be raped by wombats than suffer THIS heretic to live.
Those of you who remember the first Dawn of War and it'se expansions remember a very clean game. Traditional in it's use of RTS elements, reminiscent of Starcraft, but different enough to make you really enjoy it. You build barracks and HQs and turrets and you send you super powered alien scrotum crushing Space Marines out to go do some good. Well, my friends, you don't really get that with this game.
DoW II takes away all the traditional elements of the RTS, I understand why they did it. Those who have played the tabletop game know there is no building of anything, and I can kinda see why they would remove those elements to make it closer to it's name sake. By doing so they take away everything that attracts people who play RTS'. I get BORED with this, if I wanted to play a game like this I wouldn't have shelled out 50 dollars for it, I would have gone down to Funcoland and bough Ultramarine Squad Command for my DS. Which is percisely what this game is. A stripped down RTS that does not remain faithful to those who have followed the series since it's start. What a sad way for an excellent franchise to crumble and fall.
I hereby proclaim Exterminatus of this by order of the God-Emperor himself and by the power of the Ordo Hereticus.
3 sad Space Marines out of 10
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